There are not many news since 07/05, there were long weekend holidays dedicated to WWII victory which I spent in Belarus, seeing locals. Besides, the weather is so nice, that concentrating on programming is really hard now 🙂
Anyway, what’s been done – I’m revising unit animations and rigging. Animations will have more info in them and will be more tightly coupled with the balance, so that for example archers animation description will hold aiming moment and aiming delay. That will allow to fine-tune the balance without need to change the animation. For the moment it’s more of a thinking that coding phase.