Alpha 11 release is coming soon and I’m not adding any big changes to the game to not cause any new bugs. I’m getting less and less crashreports, which is a good sign of version becoming stable.
To keep myself busy and get some distraction from bugfixes, I’m also working on smaller side-features (those that don’t affect the game at large). One of such features is a Players List:
Player list is important to have for many upcoming features of the KnightsTavern. E.g. when the game allows for private messaging or sending MP room invites, and many more.
have you checked the limit of players in the Players List?
What kind of limit you mean?
When the list becomes too long (hundreds of players) will have to redesign it. But for now it looks okay.
i just wished you said that specifically
This is natural for all the lists actually. Until a game has hundreds of maps they can all be in one list, but when the number grows, filters need to be added and paginated loading and so on