Alpha 9.1 (r5956)
Thanks to everyone sending in crashreports – includes following bugfixes:
+ Fixed non-warrior under attack from a house would cause a crash
+ Fixed removal of decals in MapEd
+ Fixed crash on towers hitting non-warrior units
+ Attempt to fix crash on Wine trying to init OpenGL 3.2 function
+ Allowed to change depth buffer bitdepth and shadowmaps bitdepth
+ Added attempt to recover if unsupported GFX settings were chosen
+ Selecting an animal in Replay would cause a crash
+ Fixed crash on setting group attack orders outside of map bounds in MapEd
+ Fixed group attack position offset in MapEd
+ Fixed render of rubble on house demolish
+ Fixed crash on loading savegame where unit training was cancelled
Download links:
Knights Province Alpha 9.1 (7z package)
Knights Province Alpha 9.1 (installer)
good job, but still, are you guys planning on releasing alpha 10 in November of this year?
Good joke )
I’m planning to release Alpha 10 when it’s ready. Not sooner, not later 😉
Hey, Krom.
Are you going to release multiplayer anytime soon?
………….
Thanks, Mr.Nick
Not until Alpha 10 I guess. I have a couple of big features to sort out still