This is a special post to recap what has been going on for the past 1,5 years.
Media library:
A list of most notable posts since Knights Province devblog was started in late 2013. Many answers can be found in these:
- 2014/03 So .. writing a new game?
- 2014/03 Laying out directions
- 2014/03 Sketching
- 2014/04 Tile engine in 3D
- 2014/04 Tech tree plans
- 2014/04 How terrain works?
- 2014/04 How terrain works? Part 2
- 2014/04 Thoughts about military
- 2014/05 Food role in the game
- 2014/07 Drawing icons
- 2014/10 What level of graphics will NG try to achieve in the end?
- 2014/11 Pathfinding and unit interaction
- 2014/12 Backstage
Despite amount of time spent, the game has just crossed the Alpha stage. So I hope to release an Alpha Preview in next few months. Stay tuned!
May I congratulate you on the brilliant April Fool’s ‘joke’? 😀 Hehe, it put a smile on my face. 🙂
Hi everyone,
I am a big fan of the KM and your work with which you put RKM, a fact that you started working on the new game pleases me. Reading your blog I noticed that this project would be better and newer version of KM. I alone at one time I thought how it would be like to rebuild the KM and to give him in our times second live. I collected quite a lot of materials, in relation to similar games as well as very period of the Middle Ages. If you dont have nothing against I wanted to throw my remarks in especially you Krom.
Hello Tom!
You (and anyone else) are welcome to contact me and Lewin by e-mail or Skype or social networks!