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- autumn rain on Knights Province Alpha 13 starts its wip journey!
Category Archives: News
Knights Province Alpha 13 starts its wip journey!
It is time for Alpha 13 to enter its so-called “wip” stage. I gave some consideration regarding the number 13 perceived as unlucky, but then again, I’m not superstitious, so 13 is perfectly good! Now it can be playtested parallel … Continue reading
Posted in News
3 Comments
Alpha 12 patch is online
List of changes and fixes: Fixed inconsistency when decals could be erroneously selected under fog of war and got immediately deselected Disabled mines placement on top of decals (e.g. wall elements) Made fences unpickable when under the fog of war … Continue reading
Posted in Downloads, News
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Knights Province Alpha 12 release (and 10 year anniversary!)
October is a special month in Knights Province history – the game was conceived almost exactly 10 years ago back in October of 2013. It has been three years since the last big release of Alpha 11. There was a … Continue reading
Posted in Downloads, News
7 Comments
In-house animations for every home!
Animations are super important in Knights Province. The game is meant to be playable in different styles, but one of the bigger focuses are – chill, laid-back experience where players can enjoy building their towns and interact with others towns … Continue reading
Posted in How things work, Live progress, News, Tools
2 Comments
Starting Alpha 12 wip cycle
It’s been a long time since Alpha 11, but at last, Alpha 12 is entering its public Wip cycle! Starting from today, you can find a link to fresh Alpha 12 wip build on Discord. Long story short – lots … Continue reading
Posted in News
17 Comments
Short 2020 overview
2020 is nearing its end. Thank you everyone for following the project! What about code? What about gameplay? Happy New 2021 Year! Let’s hope it will be a much better one! 🙂
Posted in News
3 Comments
Alpha 11.2 update
Here’s a second minor update with lots of bugfixes and small improvements: Fixed stone stockpile placement after house get demolished Fixed error on loading a savegame with a dead group assigned onto a quick-select (Ctrl+0..9) Fixed a couple of minor … Continue reading
Posted in Downloads, News
6 Comments
New maps
Alpha 11.1 was released just recently, yet it already has 4 new maps for download (https://discord.gg/3fsaFAj) and a mapmaking tutorial by Wychor:
Posted in News, Video
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Alpha 11.1 update
Following initial release, here’s a minor update with several fixes and improvements: Fixed bug with hotkeys assignment when Ctrl key was pressed and released before assigning a key with another Ctrl key Ported the rest of FXAA 3.11 implementation (better … Continue reading
Posted in Downloads, News, Uncategorized
4 Comments
Alpha 11 is here!
It is the most worked-on version of the Knights Province yet (except for Alpha 1, of course). Last release was 7255 and this one is 9043. Almost 1750 bits of changes and improvements went into it. Main features of the … Continue reading