Knights Province Alpha 11 Readme contents:
Knights Province is a Real-Time Strategy game (RTS) focused around city-building and resource management. With the Knights Province our goal is to bring classic RTS gameplay into modern world. We have written the Knights Province engine from scratch. The Knights Province is built using: Delphi XE2+, OpenGL, OpenAL, Overbyte ICS, PNGImage, zLib, MadExcept, libZPlay.
Knights Province system requirements:
1. Unpack the archive contents into a new folder.
Silent crashes: Low framerate: Game errors:
There are plenty. The project is in a alpha stage. Please use email, Discord, devblog or other communication to give us feedback. We would love your comments, suggestions, compliments, etc. If you can offer some help in Delphi coding, menu design, documentation, graphics, sounds, translation or ideas for improvement - please drop us an email or write on the forum. Lead programmer - Krom (kromster80@gmail.com) Programmer - Lewin (lewinjh@gmail.com) Thanks to Alex who introduced the core design back in 2008 Additional credits are in the game, Credits menu. The game and its assets come under CC BY-NC-ND 4.0 license ( http://creativecommons.org/licenses/by-nc-nd/4.0/ ). Any used names, symbols or other copyrighted material is the property of the respective owners. We do not take any responsibility if the game harms your software and/or hardware. Distribution of the game in any form is not allowed without this readme file. You can upload the game to your site/server/homepage, but please let us know first. |